{"id":4831382012006,"title":"Call of Cthulhu RPG - World War Cthulhu Cold War - Section 46 Operations Manual","handle":"call-of-cthulhu-rpg-world-war-cthulhu-cold-war-section-46-operations-manual","description":"\u003cp\u003e\u003cem\u003e\"Three days in that hallway hardly moving. He came up the stairs to the apartment like he knew I'd be waiting. And then he was dead. I cleaned up fast and cleared out. Not a bad job even if I say so myself. Gepetto was right. I have the ZATO documentation and the artefact specs. I'll drop them in the usual place.\"\u003c\/em\u003e\u003c\/p\u003e \u003cp\u003eThe line between spy and criminal is often so thin as to be invisible.\u003c\/p\u003e \u003cp\u003eA good spy needs to lie convincingly, break into places he or she doesn't belong, forge documents, steal secrets, blackmail potential informants and, when all else fails, kill with ruthless efficiency. Above all, they need to evade capture while doing all these things.\u003c\/p\u003e \u003cp\u003eSection 46 operates even further in the shadows than most intelligence organisations. Their activities are unsanctioned, their methods brutal and their enemies sometimes inhuman.\u003c\/p\u003e \u003cp\u003eThe Section 46 Operations Manual is a handbook for World War Cthulhu: Cold War players, designed to teach them how best to succeed and survive in this murky world of 1970s espionage, or at least how to delay the inevitable for as long as possible.\u003c\/p\u003e","published_at":"2020-05-19T14:11:19+10:00","created_at":"2020-05-19T13:53:10+10:00","vendor":"Cubicle 7 Entertainment","type":"Roleplaying Games","tags":["Average Review Score_10","Genre_Crime","Genre_History","Genre_Horror","Genre_War","RPG Complexity_Light","RPG Designer_Ken Spencer","RPG Designer_Martin Dougherty","RPG Designer_Scott Dorward","RPG Mechanic_AttributeorStat Based","RPG Mechanic_Dice (Percentile)","RPG Mechanic_Random Attribute Generation","RPG Mechanic_Skill Based","RPG System_Call of Cthulhu (7th Edition)","RPG Type_Sourcebook"],"price":3800,"price_min":3800,"price_max":3800,"available":true,"price_varies":false,"compare_at_price":0,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":31791677309030,"title":"Default","option1":"Default","option2":null,"option3":null,"sku":"CBS1971","requires_shipping":true,"taxable":true,"featured_image":{"id":14770761433190,"product_id":4831382012006,"position":1,"created_at":"2020-05-19T13:53:16+10:00","updated_at":"2020-05-19T13:53:16+10:00","alt":null,"width":800,"height":800,"src":"https:\/\/cdn.shopify.com\/s\/files\/1\/2779\/3574\/products\/CBS1971.jpg?v=1589860396","variant_ids":[31791677309030]},"available":true,"name":"Call of Cthulhu RPG - World War Cthulhu Cold War - Section 46 Operations Manual","public_title":null,"options":["Default"],"price":3800,"weight":0,"compare_at_price":0,"inventory_management":"shopify","barcode":"new product","featured_media":{"alt":null,"id":6945809399910,"position":1,"preview_image":{"aspect_ratio":1.0,"height":800,"width":800,"src":"https:\/\/cdn.shopify.com\/s\/files\/1\/2779\/3574\/products\/CBS1971.jpg?v=1589860396"}}}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2779\/3574\/products\/CBS1971.jpg?v=1589860396"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2779\/3574\/products\/CBS1971.jpg?v=1589860396","options":["Title"],"media":[{"alt":null,"id":6945809399910,"position":1,"preview_image":{"aspect_ratio":1.0,"height":800,"width":800,"src":"https:\/\/cdn.shopify.com\/s\/files\/1\/2779\/3574\/products\/CBS1971.jpg?v=1589860396"},"aspect_ratio":1.0,"height":800,"media_type":"image","src":"https:\/\/cdn.shopify.com\/s\/files\/1\/2779\/3574\/products\/CBS1971.jpg?v=1589860396","width":800}],"content":"\u003cp\u003e\u003cem\u003e\"Three days in that hallway hardly moving. He came up the stairs to the apartment like he knew I'd be waiting. And then he was dead. I cleaned up fast and cleared out. Not a bad job even if I say so myself. Gepetto was right. I have the ZATO documentation and the artefact specs. I'll drop them in the usual place.\"\u003c\/em\u003e\u003c\/p\u003e \u003cp\u003eThe line between spy and criminal is often so thin as to be invisible.\u003c\/p\u003e \u003cp\u003eA good spy needs to lie convincingly, break into places he or she doesn't belong, forge documents, steal secrets, blackmail potential informants and, when all else fails, kill with ruthless efficiency. Above all, they need to evade capture while doing all these things.\u003c\/p\u003e \u003cp\u003eSection 46 operates even further in the shadows than most intelligence organisations. Their activities are unsanctioned, their methods brutal and their enemies sometimes inhuman.\u003c\/p\u003e \u003cp\u003eThe Section 46 Operations Manual is a handbook for World War Cthulhu: Cold War players, designed to teach them how best to succeed and survive in this murky world of 1970s espionage, or at least how to delay the inevitable for as long as possible.\u003c\/p\u003e"}

Call of Cthulhu RPG - World War Cthulhu Cold War - Section 46 Operations Manual

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"Three days in that hallway hardly moving. He came up the stairs to the apartment like he knew I'd be waiting. And then he was dead. I cleaned up fast and cleared out. Not a bad job even if I say so myself. Gepetto was right. I have the ZATO documentation and the artefact specs. I'll drop them in the usual place."

The line between spy and criminal is often so thin as to be invisible.

A good spy needs to lie convincingly, break into places he or she doesn't belong, forge documents, steal secrets, blackmail potential informants and, when all else fails, kill with ruthless efficiency. Above all, they need to evade capture while doing all these things.

Section 46 operates even further in the shadows than most intelligence organisations. Their activities are unsanctioned, their methods brutal and their enemies sometimes inhuman.

The Section 46 Operations Manual is a handbook for World War Cthulhu: Cold War players, designed to teach them how best to succeed and survive in this murky world of 1970s espionage, or at least how to delay the inevitable for as long as possible.

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