{"id":3520553746534,"title":"Heroes of Land Air and Sea - Base Game","handle":"heroes-of-land-air-and-sea-base-game","description":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003eHeroes of Land, Air \u0026amp; Sea\u003c\/strong\u003e\u003c\/em\u003e is a 4X-style board game with miniatures that tells the epic tale of orcs vs. humans, dwarves vs. elves, battling kingdoms, and the individuals who turn the tides of war.\u003c\/p\u003e \u003cp\u003ePlayers control one of these classic factions, competing to expand their kingdom into new territory. Even the greatest kingdoms begin as small townships, therefore players begin with only a basic town hall, a couple of peons, and a single warrior. From there, players must explore the territory around them, build up their work force, fortify their army, and develop their kingdom — all through careful action selection, exploitation, war, and resource management.\u003c\/p\u003e \u003cp\u003eAs players reach milestones in the development of their kingdom, they gain access to many advantages. Peons become warriors, warriors become powerful heroes, and town halls eventually become castles. Players gain access to water, and even air, vessels and creatures. Boarding these vessels and creatures with your units allows for faster travel across the vast game board and for positioning armies for powerful attacks.\u003c\/p\u003e \u003cp\u003eWar in \u003cem\u003eHeroes of Land, Air \u0026amp; Sea\u003c\/em\u003e features a cost\/reward system carefully detailed on tactics cards from which players must secretly choose. The availability of these tactics cards depends on the units participating in the war. It is here that players wage their wits and legacy in an attempt to exterminate one another. For as we all know, \"history is written by the victors\".\u003c\/p\u003e \u003cp\u003e\u003cem\u003eHeroes of Land, Air \u0026amp; Sea\u003c\/em\u003e also boasts two economic systems, one being the risky acquisition and careful management of the resources (food, ore and mana), while the other is a twist on worker placement that requires the leveraging of peons to construct buildings, peons that could otherwise be exploring, expanding, exploiting, and exterminating! Finding this balance is crucial to victory!\u003c\/p\u003e","published_at":"2019-05-22T13:56:34+10:00","created_at":"2019-05-22T11:59:41+10:00","vendor":"Gamelyn Games","type":"Board \u0026 Card Games","tags":["Air \u0026 Sea","Average Review Score_8","Board or Card Game Type_Strategy Games","Category_Exploration","Category_Fantasy","Category_Fighting","Category_Medieval","Category_Miniatures","Category_Wargame","Family_4X games","Family_Crowdfunding: Kickstarter","Family_Heroes of Land","Game Complexity_Medium","Game Designer_Scott Almes","Game Mechanic_Action Point Allowance System","Game Mechanic_Area Control \/ Area Influence","Game Mechanic_Take That","Game Mechanic_Variable Player Powers","Game Mechanic_Worker Placement","Maximum Players_4 players","Minimum Age_14","Minimum Players_1 player","Playtime_2 to 3 hours"],"price":18000,"price_min":18000,"price_max":18000,"available":true,"price_varies":false,"compare_at_price":0,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":27998479974502,"title":"Default","option1":"Default","option2":null,"option3":null,"sku":"GAM100","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Heroes of Land Air and Sea - Base Game","public_title":null,"options":["Default"],"price":18000,"weight":0,"compare_at_price":0,"inventory_management":"shopify","barcode":"728028444797"}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/2779\/3574\/products\/GAM100.jpg?v=1558510265"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/2779\/3574\/products\/GAM100.jpg?v=1558510265","options":["Title"],"content":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003eHeroes of Land, Air \u0026amp; Sea\u003c\/strong\u003e\u003c\/em\u003e is a 4X-style board game with miniatures that tells the epic tale of orcs vs. humans, dwarves vs. elves, battling kingdoms, and the individuals who turn the tides of war.\u003c\/p\u003e \u003cp\u003ePlayers control one of these classic factions, competing to expand their kingdom into new territory. Even the greatest kingdoms begin as small townships, therefore players begin with only a basic town hall, a couple of peons, and a single warrior. From there, players must explore the territory around them, build up their work force, fortify their army, and develop their kingdom — all through careful action selection, exploitation, war, and resource management.\u003c\/p\u003e \u003cp\u003eAs players reach milestones in the development of their kingdom, they gain access to many advantages. Peons become warriors, warriors become powerful heroes, and town halls eventually become castles. Players gain access to water, and even air, vessels and creatures. Boarding these vessels and creatures with your units allows for faster travel across the vast game board and for positioning armies for powerful attacks.\u003c\/p\u003e \u003cp\u003eWar in \u003cem\u003eHeroes of Land, Air \u0026amp; Sea\u003c\/em\u003e features a cost\/reward system carefully detailed on tactics cards from which players must secretly choose. The availability of these tactics cards depends on the units participating in the war. It is here that players wage their wits and legacy in an attempt to exterminate one another. For as we all know, \"history is written by the victors\".\u003c\/p\u003e \u003cp\u003e\u003cem\u003eHeroes of Land, Air \u0026amp; Sea\u003c\/em\u003e also boasts two economic systems, one being the risky acquisition and careful management of the resources (food, ore and mana), while the other is a twist on worker placement that requires the leveraging of peons to construct buildings, peons that could otherwise be exploring, expanding, exploiting, and exterminating! Finding this balance is crucial to victory!\u003c\/p\u003e"}

Heroes of Land Air and Sea - Base Game

Product Description
$180.00
Maximum quantity available reached.

Heroes of Land, Air & Sea is a 4X-style board game with miniatures that tells the epic tale of orcs vs. humans, dwarves vs. elves, battling kingdoms, and the individuals who turn the tides of war.

Players control one of these classic factions, competing to expand their kingdom into new territory. Even the greatest kingdoms begin as small townships, therefore players begin with only a basic town hall, a couple of peons, and a single warrior. From there, players must explore the territory around them, build up their work force, fortify their army, and develop their kingdom — all through careful action selection, exploitation, war, and resource management.

As players reach milestones in the development of their kingdom, they gain access to many advantages. Peons become warriors, warriors become powerful heroes, and town halls eventually become castles. Players gain access to water, and even air, vessels and creatures. Boarding these vessels and creatures with your units allows for faster travel across the vast game board and for positioning armies for powerful attacks.

War in Heroes of Land, Air & Sea features a cost/reward system carefully detailed on tactics cards from which players must secretly choose. The availability of these tactics cards depends on the units participating in the war. It is here that players wage their wits and legacy in an attempt to exterminate one another. For as we all know, "history is written by the victors".

Heroes of Land, Air & Sea also boasts two economic systems, one being the risky acquisition and careful management of the resources (food, ore and mana), while the other is a twist on worker placement that requires the leveraging of peons to construct buildings, peons that could otherwise be exploring, expanding, exploiting, and exterminating! Finding this balance is crucial to victory!

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